![]() ![]() This will be compared to the Par score of the hole. When you end a hole, your score is the number of cards remaining on the table. A negative outcome could be the removal of a card from the stock. Examples of positive random events are removing a card of choice or finishing the hole with a perfect score. A player can either select an unknown random event that can have either a positive or negative outcome, or take a drop (1 card penalty). Wild Cards: Cards that are revealed at random during gameplay.Note that clicking an iron card or using a club doesn't break the current drive. If a golf club is not played during a hole, it will still be available in the next hole. A golf club can be played at any time, for example when a player is stuck. The pictured golf club will be added to the player’s stock of golf clubs at the right bottom. ![]() They can be removed from the table at any time.
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